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Sigul Siento
Republic Military School
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Posted - 2008.03.26 10:21:00 -
[1]
Edited by: Sigul Siento on 26/03/2008 10:24:47
Originally by: Gabriel Aaron You're better off just salvaging Battleship wrecks. All the other wrecks kind of suck.
Once you've found a nice field, there's little point in leaving any wrecks behind. Since you're already there and all.
And Polly, it's not just about getting the most ISK/hour 
And stick around if you think you see an irrational/ebay'd missionrunner, that might attack you and get blown up by CONCORD. I've gotten some very nice stuff that way. Also, some missionrunners actually manage to get killed by the mission rats. Keep an eye out for that and you might net yourself both faction mods and T2-salvage.
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Sigul Siento
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Posted - 2008.04.03 08:19:00 -
[2]
Oh no, the Message blew the whistle on this thoroughly original and devastatingly effective anti-salvage competetion method 
No but seriously, if you do this, I get less salvage, and you get less salvage. I move to another site to salvage, you move to your next mission. And maybe I'll pop into that mission as well. It's a very poor solution, there are better ones where you actually get the salvage you wanted. It's almost like one could suspect that those advocating the blowing up of wrecks are out to hurt missioners ;)
There are of course other flaws with the blow up wrecks-method which means it isn't really a problem for salvagers, but I don't feel inclined to point them out.
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Sigul Siento
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Posted - 2008.04.16 21:52:00 -
[3]
Originally by: Pteranodon If I'm asked the question can I salvage your wrecks I say yes & dictate the terms i.e. don't touch the battleships. If a player just takes the wrecks & does not ask.....a new wreck arrives in the overview....followed by a pod.
That's not very nice of you... I do so hate it when people destroy my ship just for salvaging 
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Sigul Siento
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Posted - 2008.04.28 20:22:00 -
[4]
Edited by: Sigul Siento on 28/04/2008 20:24:42 Edited by: Sigul Siento on 28/04/2008 20:24:26 I am an idiot, disregard (can't see a way to delete my own posts ).
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Sigul Siento
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Posted - 2008.04.29 09:05:00 -
[5]
At least my mispost above brought some good with it; as a bump with subsequent humorous rant 
...why would anyone wish to speak french 
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Sigul Siento
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Posted - 2008.05.12 11:39:00 -
[6]
Edited by: Sigul Siento on 12/05/2008 11:40:18
Originally by: David Detritus Wow, topics like this invite a ton of smack don't they?
Not that I don't ninja-salvage myself on occasion, you must admit that it makes you a complete bastard if you do it, people work hard to earn crappy isk on missions and salvage is where the real reward is.
Still, trit bars go down well with a pint of guinness and some whining, haha
Work hard? Nah, it's an endless stream of confirmed income in a nearly controlled setting (the uncontrolled bit being people busting in to get you, the wrecks, or the loot). You Can always get a mission, you know what you will face, there aren't anywhere near enough missions to provide much excitement after a while of doing it, and the income from mission reward + bounties isn't crappy.
And I'm so posh I drink trit bars dissolved in cask strenght single malt 
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Sigul Siento
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Posted - 2008.05.14 19:48:00 -
[7]
What you CAN do, a bit aside from the salvaging, is to use a tractor when stealing loot, by simply making your own can to tractor and fill with loot. The loot is then yours and if your cheap lootstealing frigate gets popped a gangmember or alt or something can scoop it up unmolested. And you can come back in something big and mean to get the guy who shot you.
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Sigul Siento
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Posted - 2008.06.09 14:50:00 -
[8]
It's for ISK and the fun factor. That's the beauty of it. How you split the ISK/fun ratio is up to you.
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Sigul Siento
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Posted - 2008.08.10 17:51:00 -
[9]
Not sure if this has been mentioned, but here's a tip: if while flying to your mark the screen goes green, warp away asap (and pray if applicable). It's a storyline mission I think, where you have to survive through a toxic cloud. In a level 4, the damage is enough to splat a cheetah in 1-2 hits, depending on skill and equipment. I've gotten away in structure a few times before, but this time I barely got away in my pod (not sure if the toxic will podkill you, but I took some pod damage and didn't stick around to investigate further).
And people say ninja salvagers have it easy with no danger 
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Sigul Siento
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Posted - 2009.01.10 18:41:00 -
[10]
Here's a free gloat for you sad pandas:
Victim: Sigul Siento Corp: Sebiestor tribe Alliance: NONE Faction: NONE Destroyed: Cheetah Damage Taken: 2526
Involved parties:
Name: Toxic Cloud Environment / Unknown (laid the final blow) Damage Done: 2526
This is the second Cheetah I loose to this mission (recon 3/3, a lvl 4 storyline). The cloud is only supposed to hit every 20s according to eve-survival, but the second hit came just a handful of seconds after the first (which I survived). Just about managed to start the warpout, but too late. On a couple of other occasions I've managed to escape before the second hit.
I thought of moving, but many of the other popular systems have storyline agents as well (and I guess you'd need there to be no storyline agents in neighboring systems either to be safe), so any tips on how to avoid this? Any good cov-op setups that could survive 2 blasts?
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Sigul Siento
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Posted - 2009.01.10 19:23:00 -
[11]
Originally by: Gavin DeVries Recon is a storyline?
Nope Don't know why I thought that, thought it said so when I looked it up.
So my peculation on storyline agents is moot, but still, any other ninjas have any tips or experience on dealing with the toxic cloud in this mission which isn't a storyline mission?
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Sigul Siento
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Posted - 2009.04.08 13:15:00 -
[12]
I take solace in knowing that people who go on and on and on forums with sanctimonious prattle about morality and make-belief psychology are just the same in real life and a nuisance at parties 
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Sigul Siento
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Posted - 2009.04.08 16:04:00 -
[13]
I know you are, but what am I?
(hah, got him good there!)
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